I still debate as to whether or not to post this web log, but I took the time to write it, so here it is
For many years when I was younger, not that much younger, I used to spend many late nights logging into a fantasy world that only exists as electronic static within machines. Those not familiar with the game, it is based on a typical fantasy world full of characters of different mythical races like dwarfs and elves, ancient weapons and magic, all wandering through a wilderness of the unknown like the worlds that can be read in fiction books among my favorite: The Lord of the Rings. Players create characters that interact with other players and the world of Everquest. Through the course of playing the game I settled into two main characters. The characters I chose in the game reflect some of my hopes and dreams in the real world, and also some of my fears.
The first character I kept and played was a Human Paladin. This is a knight in shining armor, a defender of good; Champion of light and order against the forces of evil that bring darkness and chaos to the world. The Paladin is a warrior with limited healing magic. Neither as strong as a full warrior or given the ability to heal as well as pure magic users. There are many styles of playing a paladin within the game, my style was to wield a two-handed sword and never retreat, rarely holding a shield, my character was the shield for others. When playing with other players, I would serve as the player locked in combat with the enemies we faced as others would cast their magics or attack with stealth or at a distance against our common foe. When the battle went against us, my character would usually be the first die. The character was the shield to protect the others from the ferocious attacks of the monsters of our quest.
Translation to real life. In my perfect vision of who I would like to be, I would be a champion defending others from the monsters of the real world. Enemies that would harm others. Acting as a guardian or shield for the weaker or more helpless. Fighting against the chaos and darkness of evil.
As the years passed and my character grew in strength and power it became harder to gain experience in fighting the creatures of this fantasy world. The only creatures that would advance my character became too large or gigantic to handle on my own. I could no longer fight them alone. Most of the time when I played I wanted to fight alone or only in small groups. But at higher levels, I had to always be in large groups, or I would meet a quick death. The diversity of the strengths of different types of characters in battle gave an advantage over the foes, we faced. Some characters could heal wounds, others cast powerful and damaging fireballs, or even attack our foe from the side or behind, while the paladin would stand directly in the path of the foe locked in mortal combat.
Translation to real life. Community is better than loneliness when facing the dangerous enemies that appear in life. There is more strength in a cord weaved and banded together with three or more cords than with a single stranded cord.
My characters last name was StoneBlade. The strength and steadfastness of a stone. Not a rock that is rough and raw, but a stone that is chiseled and shaped for a purpose. The sharp instrument of battle, a blade. Both words represent admirable character traits by themselves but combined to magnify each others strengths. Attributes I would like to see in my real life.
The second main character I would play was a Human Ranger. In the ancient world of fantasy, the sniper or long range warrior armed with the deadly weapon of distance the bow and arrow. His strength came from quickly killing a foe with a well aimed arrow or after shooting disappearing into the cover of the world. In a group always hanging back to inflict the death shot from a distance never completely committing to a battle in locking swords with an enemy, or acting as support in welding two small swords and attack a foe from the side, while the armored knights would take the furry and wrath of the monster. This was not because of fear though, it was because of armor. Rangers do not have the heavy metal armor of a knight only a flimsy shirt and leggings of tightly weaved chains. The light armor allowed for freedom of movement and quickness, but lack the ability to protect from dangerous blows. Rangers are lonely characters and spend most of their quest in solitude, only temporarily joining with others when it suits their objectives.
These two main characters were an expression of my personal struggle with being part of a community and working as a team mate, or in going it alone only joining with others out of my convenience. Some days I crave the solitude of my journey and trying to pit myself against a harsh world. Other days I admit that it is only in community that survival in this harsh world is really the only option.
And now that I am Christian, the bonds that hold the community together best is God–The Father, The Son, and Holy Spirit. A three braided cord of Holiness, Majesty, Love, Justice, Peace, Mercy, and Grace.
So the name of this web log comes from my solo attempt to share with the world myself, the name of my Ranger: Ancientarrow.
It was later when reading through the Bible that I found the references to God as being the Ancient of Days, and arrows being a symbol of children for a father. But the names fits. I am an adopted son of the Ancient of Days, a single arrow within His quiver of weapons to shoot at His enemies. God carefully aimed my life into the vast flow time and space and landed me here in Logan, Utah in 2009. Why am I here? It is to be His instrument or weapon in the war against rebellion and sin. Victory is guaranteed. The enemy is not an equal to God, but a fallen created being. The foe is powerful, but braided together (knitted) with the Lord, my victory is secure in the strength of the Almighty.